Remodelling narrative spaces Remodelling narrative spaces

Remodelling narrative spaces

Semiotic insights

  • Autor: Beato, Massimo Roberto; Ma, Alex; Sun, Haoran; Chen, Hong; Ocampo-Ramírez, Gloria; Tomaselli, Damien; Suárez-Puerta, Bianca; Molina, Pablo; Kozicki, Alec
  • Editor: Editorial Pontificia Universidad Javeriana
  • eISBN Pdf: 9786285020254
  • Lugar de publicación:  Bogotá , Colombia
  • Año de publicación: 2025
  • Páginas: 231

This book explores the remodelling of narrative spaces through semiotic insights, addressing contemporary challenges in understanding how space, time, and narrative intersect across various media forms. The volume brings together research from early career researchers in the International Association for Semiotic Studies (IASS-AIS) network, examining topics ranging from immersive theatre and visual narrative experiences to video games, 3D media, and interactive film. The chapters investigate how cognitive ecologies engage with theatre space, how technological development affects filmic identity, temporal and narrative dynamics in immersive 3D media, environmental awareness through immersive experiences, ludic space and semiotic frontiers in video games, narrative orthogenesis confronting ludo-narrative dissonance, and cyclical structures in cinematic texts. This work demonstrates the vital intersection of semiotics with contemporary narrative forms and emerging technologies.

  • Cover
  • Title page
  • Copyright page
  • Contents
  • Contenido
  • Preface Contemporary semiotics: future stakes for Early Career Researchers (ecr)
  • Prologue Contemporary semiotics: research in five languages. Five books in five languages
  • Prologue Sémiotique contemporaine: recherche en cinq langues. Cinq livres en cinq langues
  • Presentation Signs of images imagined as imaginary realities
  • Introduction
  • Storytelling within the immersive theatre: Towards a concept of userly narratives
  • The evolving frameworks: Visual narrative experience and image rhetoric
  • The word is image: Relationship between words and images in Michals’ work
  • Temporal and narrative dynamics in 3D immersive media studies
  • Immersive experiences for environmental awareness
  • Storytelling inside video games: Game zones, ludic space and semiotic frontier
  • Narrative orthogenesis and spatial colonisation confront ludo-narrative dissonance
  • Storytelling through symbolism: Ouroboros as cyclical structure of cinematic text
  • Authors

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